After quite a lot of play, I have become completely certain that I really don't like (not going to use the word hate) that there are black and white runs of the same tracks.
It was a fear I had when this was announced - that I would find it hard to really learn the tracks to an instinctive stage because effectively two different tracks use the exact same landmarks. So on a white run, I see a landmark and my brain registers a turn. On the black run, if I see it and register the same turn, I'm now in the wall. It was said there would be some changes in the directions and, on a few tracks, there are but not many.
It didn't make a huge difference early on as I was just getting to know the tracks. But at this point, I should know many of them instinctively and this is where the different runs are causing a problem.
It affects some tracks more than others for whatever reason. Moa Therma, I know both black and white and I'm okay with them but then it's an easy track. De Konstruct looks identical throughout almost the entire race in both directions and I simply can't get to an instinctive stage with that one at all. I'm getting no consistency with it. Basilico White, I can get through on instinct. But Black takes three laps at least before I can settle my brain into accepting it's not the white run. And then if I go back to the White run, I can't do it.
On most of the runs, there seems to me to be a clear 'right way'. A stronger track.
I really don't need the game stretched out by giving me backwards runs. For me, it's just getting in the way, takes from the uniqueness of the tracks and causes problems at the later stages of learning the tracks. It's a feature I can very much do without.