Quote Originally Posted by Dogg Thang View Post
I've been working on two new ones today - another EG.X and a Goteki as they're the only ones I've had the basics for. It's actually interesting doing it without being able to test it while I go along. The Goteki is easy enough but I suspect my EG.X is going to look awful when the texture goes in place.
So, how do you know what part of the 2D-image is what part of the 3D-image?