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Thread: Online Website. Skin Editor discussion.

  1. #121
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    For those who are stuck for colour ideas (and are getting fed up with doing black ships, heh), I've just been sent this by a colleague ..

    http://www.colourlovers.com/

    Just a handy site full of colour combinations.

  2. #122
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    Quote Originally Posted by The Gracer View Post
    Lion - i cant get this editor to work with Firefox on my Intel Mac - it seems a plugin is missing and i cant find where to download it. any hints? i want skin editor goodness
    Sorry, I was a bit slow in finding this one. In order to get it working on your mac you need to go into your applications folder. Find Firefox and right click on it. Choose "get info" from the drop down. It will take you into the information window about Firefox. There should be a listing for "open using rosetta" with a checkable box next to it. Put a check in the box and close the information window. Re-open Firefox. You should now be able to view the editor.

  3. #123
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    Dec 2007
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    Editor is still down for me. Any1 having more luck with it atm?

  4. #124
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    Rapier_Racer -OFW-
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    Nah I tried to download my skin but its not having it lol

  5. #125
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    me too. just hang tight bwoys!

  6. #126
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    I've been working on two new ones today - another EG.X and a Goteki as they're the only ones I've had the basics for. It's actually interesting doing it without being able to test it while I go along. The Goteki is easy enough but I suspect my EG.X is going to look awful when the texture goes in place.

    Can't wait for the editor to get back up though. I love it. And need more slots.

  7. #127
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    Dec 2007
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    The 5(?) slots are fine you can always just save the .pngs on your comp and upload them if you get tired of the old ones. I find it much more important that they get the editor up and running again.

  8. #128
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    But there are no reasons - except for the space on the server maybe - for not allowing more than 5 skins.
    Not for the website and not for in-game. I just don't see the point as I would love to make more skins in future than just 5. And re-importing that all over again to the website and then again to the game isn't what I call comfortable.

  9. #129
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    I guess given the amount of players worldwide, server space is probably a legitimite concern.

  10. #130
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    But not for the number of skins in-game.
    Well... there's the chance to patch that with a dowloadable pack. But why do I have that feeling that will never happen?

  11. #131
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    Quote Originally Posted by Dogg Thang View Post
    I've been working on two new ones today - another EG.X and a Goteki as they're the only ones I've had the basics for. It's actually interesting doing it without being able to test it while I go along. The Goteki is easy enough but I suspect my EG.X is going to look awful when the texture goes in place.
    So, how do you know what part of the 2D-image is what part of the 3D-image?

  12. #132
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    Because I did a Goteki and EG.X yesterday and still have the files. That's why I've only tried those two today. And because the EG.X texture splits in the middle of the craft, I suspect something horrific is going to happen when I put it together. Also there is one section I can't remember which bit it corresponds to.

    The Goteki is a very easy one. The template is all straight across so, once you've got one done, you know where you're going. What I did was, when the editor was open, I used the print screen key to capture the 2D image first and that became my template.

  13. #133
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    you cant really know, thats why the 3d view is there, i guess if you have a screenshot of the ship you might be able to work it out

  14. #134
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    If you make a screenshot of the texture, it's NOT the texture used for the ship! It's not 1:1, there are a few pixels difference!
    So copy the texture out of the editor with the editor's copy-button and paste it into your program of choice. That will give you the right bitmap with the exact number of pixels.

  15. #135
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    just working on the 3d model, you get what you see. I don't have any editing program anyway!

  16. #136
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    It works again

  17. #137
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    Yes! I've got my skin on

  18. #138
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    Now that it's back up I can confirm that the skin I did today for EG.X is indeed rubbish. And my Goteki needs work. And an AG-Sys I did yesterday doesn't look right because I missed two splits in the texture. Nads.

    Still, I can get my Sunset Goteki onto my PSP now which is nice.

  19. #139
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    ^ who says you cant teach an old dog new tricks?

  20. #140
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    Heh, I'm feeling like a very old dog these days too...

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