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14th July 2007, 10:11 PM
#31
What's "no replays" supposed to mean? I mean it's not as if there were replays in Pure. Or were there?? At least not in my version... ^^
And why "still" backquake? You couldn't fire weapons backwards in Pure, not unless you'd turn around, that is. But that's not what I understand under "fire backwards" anyway.
Really looking forward to playing Pulse. What I saw on screenshots looks promising (this fish-eye-HUD looks amazing), and according to those that played the preview, framerate is much more solid than in Pure. What I think will need time to get used to though is this blur effect when turbo-ing. Can't stand those effects in racing games. Here's hoping I'll change my mind when it's used in a W'O'' game...
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