-
8th July 2007, 01:25 PM
#22
I was playing the original WO yesterday and I noticed a huge difference in how it works. Now I noticed it in Pure before but it really hit home going back to the original - in Pure, the movement of the ship is rooted to a spot just in front of the nose. Everything rotates around the nose of the ship. It actually looks quite unrealistic once you notice it. It's really like you're flying a tiny dot with a ship hanging on to the back.
In the original WO, it is almost impossible to ascertain any root point. So the ship seems to be genuinely free-floating. It can move all around the screen.
I'm wondering - is that just the camera position creating that feeling? Is it that the camera in Pure is rooted to that nose spot whereas the camera in the early WO games has more freedom? Or is the 'flying a tiny spot on the nose' theory actually the way it works?
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules