Hello! Thanks for the thread.
Working on those pretty soon--I did try to dig around in the files but I didn't find anything pertaining to the online unlocks. According to thatonebonk, awarding alternate liveries to your save file is done by the matchmaking server, but that could be wrong. We do have texture swaps 100% working though (see image), so a good workaround should be to just swap Livery1 and Livery3 in the ship's folder.
2024-07-02-112115.png
As for everything else, prettymuch anything we can do in WipEout HD we can do in 2048, including custom GUIs. Since there's a lot of code and engine features left over a racebox mode should theoretically be easy to add. We can't put it on the campaign grid though as that uses it's own proprietary system, but the old XML systems from HD Fury are editable.
Right now Wirlaburla and I are cooking up Firestar 1.3, we're finishing up the custom playlist generator and we'll be out with the update sometime [s]this month[/s] this fall.
2024-07-17_05-48.png





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