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Thread: Wipeout 2048 Mod Manager

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  1. #3
    Join Date
    Apr 2023
    Location
    Missouri, United States
    Timezone
    GMT -6
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    Hello! Thanks for the thread.

    Quote Originally Posted by T-301 View Post
    Hopefully we'll get mods that enable the online ship liveries and possibly, if the stars align, even create a makeshift Racebox mode of sorts for WO2048 on the Vita.
    Working on those pretty soon--I did try to dig around in the files but I didn't find anything pertaining to the online unlocks. According to thatonebonk, awarding alternate liveries to your save file is done by the matchmaking server, but that could be wrong. We do have texture swaps 100% working though (see image), so a good workaround should be to just swap Livery1 and Livery3 in the ship's folder.

    2024-07-02-112115.png

    As for everything else, prettymuch anything we can do in WipEout HD we can do in 2048, including custom GUIs. Since there's a lot of code and engine features left over a racebox mode should theoretically be easy to add. We can't put it on the campaign grid though as that uses it's own proprietary system, but the old XML systems from HD Fury are editable.

    Right now Wirlaburla and I are cooking up Firestar 1.3, we're finishing up the custom playlist generator and we'll be out with the update sometime [s]this month[/s] this fall.

    2024-07-17_05-48.png
    Last edited by bonkmaykr; 12th August 2024 at 02:45 AM. Reason: Update was delayed

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