for me it's all about the gameplay. if you mess that up as a developer the game wont become a star... i mean, look at tetris, it's a perfect example of how important gameplay is. if there's no challenge at all, then there's no reason to spent time with it. the look or setting of a game is of secondary importance at best.
cheers


 
						
					 
					
					 
							
						 
 
		 
				
				
				
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					 Originally Posted by MrFisty
 Originally Posted by MrFisty
					


 
						
					 
						
					 
						
					 
						
					
 
						
					 
						
					 
						
					 
						
					 
						
					 What is happening with Pacer?
 What is happening with Pacer?
		 
						
					 
						
					 
			