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23rd August 2020, 04:44 PM
#9
I got a few peeves with this game from the footage I'm seeing. First is the effects. Even though you can see contrails behind your opponents, there's none trailing the player's ship. It seems to be so far back you can't even see it, and it's absence isn't doing the sensation of speed any favors. The weapon effects are also lackluster - weapons like the machinegun don't seem to have have any muzzleflash when you fire, and barely visible impact sparks when they hit something. They're not pronounced enough.
Second is the antigrav feel. The ships shown so far seem to be glued on the tracks, lacking any floatiness whatsoever. I don't know if this feature is present in the game, but if it is, they could've shown it, or at least make it a visual thing, like in HD and 2048, where you can see the ships being animated in such a way that they react to inertia on every axis when you make turn and use handbrakes, but are still locked at a fixed position over the track when you land after a jump. The ships in Pacer feel very static in comparison, too much like Fusion.
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