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11th June 2020, 05:20 AM
#17
As usual R8 hit a snag [Although nothing has been said about it by them....nothing strange there ]
Late April Sony updated the PS4 development kit and added a new clause for games being submitted for release, it stipulates that any new game has to be proven to run on PS5 hardware.
This happen exactly at the same time R8 had submitted PACER to Sony and Microsoft for OK.
As far as I know, R8 didn't have a PS5 development kit, so it wasn't something that had or could be done by them, so it's either them waiting to get a PS5 development kit and being worked on yet again to for fill the needed brief, or they have decided to mothball the game and wait untill the Unreal 5 engine comes out, and release it on the PS5.
Apparently not all games written for the PS4 will work on the PS5 hardware, something to do with some software algrorithms used too slow for the PS5's processing speed.
I'm none the wiser on what's actually going on behind the scenes.
I logged onto Steam a few minutes ago and saw one of the developers was playing the game.
Pity they can't put their controller down and post something in the PACER discussion section at STEAM.
I know they won't post here.
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