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Thread: PACER- FINALLY- APRIL release [if all goes well]

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  1. #9
    Join Date
    Jun 2009
    Location
    Mediterranean Wastelands (SPA)
    PSN ID
    u/EienZero (Reddit) / eien_override#9331 (Discord)
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    25

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    yeah man, people who hasn't experienced R&R Racing back then , won't ever know who much fun that was, I always thought that if Wipeout had those simple features it would be like my perfect battle/racing game, what the heck, I'm excited for Pacer! Also the tracks designs and races matching F1 Grand Prix length it was so much needed, but I have to agree that I'm having a hard time liking the new Ships/Teams designs as much as I do with the Wipeout ones, I guess is part habit part fact that they tried to make something different, they remind me too much of a spaceship (closer to the old F-zero type of ship) and that's gonna be hard to get used to for sure. I remember reading/hearing something R8 devs said a while ago when they started working on Formula Fusion that they always wanted to do more F1-like, didn't understand back then in which aspects though, now I see things (tracks length etc apart), the ship livery colors remind me a lot to the old 90's F1 designs for example, I get it yeah, but that can't even compare to anything from WP Pulse to WP HD/Fury, those designs and colors where just perfect! I just hope the game gets some following and the opportunity to evolve in all aspects, and yeah, hopefully a better communication with us fans (I am a Gears of War & Fallout player, I know what a very active and responsive dev-fan relationship is like, although better don't talk about Bethesda Softworks now much lol), but guys, give Pacer a chance, otherwise we may see AG Racing wiped out of mainstream gaming soon and that would be pretty sad.
    Last edited by EienZero; 22nd March 2020 at 06:59 PM.

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