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25th September 2017, 01:02 PM
#13
Yeah, I noticed something Slighly Wrong there. I’ll update it. But with 2048, You can’t discard a Weapon without Using It or Regeneration of Health. Time Reaper in 2048 Doesn’t quite work the way i want it too. Plus, in A+ Class, Leech Beams Literally Refills the Whole Health Bar in 2 seconds, and add the shield effect too. So I’m thinking that Leech Beams should be removed now I think about it. Because what’s the point of Grabbing a Leech beam, just knowing you can continually absorb weapons and while you’re attempting to find the Leech Beams, you are absorbing weapons, meaning you get health!
And Marked In The Zone Does Still Need Experiementation. There’s Quite a Few Things Wrong and Right. :/ Session 3 Yesterday did the first ever run of it, and it worked well, but we can work on these modes in future testing and standard sessions. We could Test it and Have The MM boost nothing for the whole game, but this also means that’s the MM Cannot Get the Zone Target. Meaning if the Rule of Depleting is included with this, makes the whole gamemode impossible for the MM to Win. So we might have to scrap that rule for this alternative way of playing This Game Type.
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