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Thread: Wipeout Omega Collection announced for PS4! - Release date 7th June 2017

  1. #961
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    Quote Originally Posted by blackwiggle View Post
    That sound's like Formula Fusion.....you can play online elimination with 10 players, whoever is coming last after each lap is eliminated, a sort of last mam standing
    The elimination thing you mention... sounds like the common elimination events found in many racing games... just saying.

  2. #962
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    Quote Originally Posted by OBH View Post
    Much like the rest of the Wipeout community, the chat in these Omega streams are the politest and friendliest you're likely to find anywhere
    Still there were some russian swear words written with english letters for some reason

  3. #963
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    Hi, what an exciting atmosphere you guys creating I can't imagine how it will be next week, surely this amazing community will provide great support for new players and serve as a THE place to share our passion. good luck to all of you and I wish I could be there with you, which leads me to my question, I won't be able to enjoy this new game unless it has the option to use the motion sensor for steering, i cant find a solid answer so any info will be appreciated, thanks.

  4. #964
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    Aaaand then Universal Media Group went and ruined it for everyone else.

    Whom do I have to sacrifice a goat to for the PS4 we have here to work again? The stream got me soooo hyped for it!

  5. #965
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    Yes, i noticed my video was taken down with a copyright strike because of C.H.E.M.I.C.A.L music track

    anyway i tested the clean racing mode and yes, its one turbo each lap, infinite barrel rolls and ghosted ships

    i recorded a clip of it here https://www.youtube.com/watch?v=-noq...ature=youtu.be

    i know what i play the most in online now

  6. #966
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    Yes, its exciting to see so many people coming back to or joining the forum. Can't wait the see the amount of people online on launch day.

    and finally i can have a real green race

  7. #967
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    online time trial, basically

  8. #968
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    I'm finding my DS4 thumbstick to be a bit slippery texture wise and the shape is fairly different to the DS3 stick, I'm just wondering if this has affected anyone's ability to play properly on Omega?

  9. #969
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    Quote Originally Posted by TheConzio View Post
    I'm finding my DS4 thumbstick to be a bit slippery texture wise and the shape is fairly different to the DS3 stick, I'm just wondering if this has affected anyone's ability to play properly on Omega?
    You can buy grip covers for the analog sticks from places like Game or Asda. tbh i've never encountered an issuse with the sticks on a ps4 controller. Perhaps your thumnbs are greasy...?

    _
    @Racingfan was that the video of the main stream or something else? I guess that means when streaming we need to mute the music if we want to save the video for later on our channels.

  10. #970
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    What about the Syncopia glitch? Still there?

  11. #971
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    I've just put the entire sound track into Youtube's Music Policies search engine. C.H.E.M.I.C.A.L is the only one on the sound track that will trigger a copyright strike. I'll put that out on the social media channels, I can imagine a lot of streamers and content creators getting stung there.

  12. #972
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    Quote Originally Posted by Hellfire_WZ View Post
    I've just put the entire sound track into Youtube's Music Policies search engine. C.H.E.M.I.C.A.L is the only one on the sound track that will trigger a copyright strike. I'll put that out on the social media channels, I can imagine a lot of streamers and content creators getting stung there.
    I guess its a good job we have a simple way to skip the songs using the touch pad (or so i've been told), I'm thinking of streaming a bit when I get to play so as long as i know the one to skip i guess i'll be fine. thanks for checking Hellfire... i was thinking of asking someone to try checking.

    Oh, been wanting to ask, did anyone find out about if the other hubs can be used (the 2097 & Wip3out hub themes)?

  13. #973
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    yes, 2097 and 3 can be used as soon as unlocked

  14. #974
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    2097 and Wip3out HUDs can be used, although they're locked to HD/Fury (you cant use them on 2048).

  15. #975
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    Thats good to know, I like using the Wip3out version. Thanks

  16. #976
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    Quote Originally Posted by Hellfire_WZ View Post
    I've just put the entire sound track into Youtube's Music Policies search engine. C.H.E.M.I.C.A.L is the only one on the sound track that will trigger a copyright strike. I'll put that out on the social media channels, I can imagine a lot of streamers and content creators getting stung there.
    I remember there was an option in YouTube settings, once you've been accused of using copyrighted content (at least music wise), allowing you to post it anyway, it went something like "I do not intend to get any profit out of uploading this content", or something like that. I don't know if it's still there, it's been awhile since I posted anything there.

  17. #977
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    Universal are highly likely to not care about that at all, sadly.

  18. #978
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    about the copyright issue, switch the music playlist from all to anything else and you won't get C.H.E.M.I.C.A.L to play

    - - - Updated - - -

    Quote Originally Posted by multibodydynamics View Post
    What about the Syncopia glitch? Still there?
    i tested this for 10 minutes but no luck, i try more later...

    there are still leaderboards for the 4 zone tracks on SR, TT and SL

    also i can confirm that you need both hd and fury elite gold everything just got the trophy

  19. #979
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    By the way: I guess it’s pretty normal by today’s standards, but every time I look at those reflections, water, rocks and light effects it makes me realize just how far we have come with this console generation. I mean: Look at Altima. Man, it blows me away. For me it really is the track of the game by what I’ve seen so far. The scenery just blends beautifully with the track. It really feels like the track was carved into the environment, not the other way around (which still is the case for a lot of other tracks, IMO). Then looking at footage of WO2048 it’s even more stunning in comparison.

    I know I’ve been a bit worried about yet another re-release of the same tracks (or games, rather). Those concerns still persist. But I haven’t played WO2048 on Vita, so that’s something new for me. I also admire the commitment from the developers and all the hype that’s build around it by whoever is responsible for getting it into anyone’s face on social media. I’ve got to say: I am hyped

    To cut a long story short: Thanks Studio Liverpool for putting your heart and soul into WOHD and WO2048. And I salute the guys and gals at CleverBeans, XDev and EPOS who continue their legacy

  20. #980
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    Oh aye. I'm a PC gamer first and foremost now; this sorta graphical oomph is nothing new to me, but seeing wipEout look this legit good is more mind-blowing than anything on PC. Not just seeing my fave IP with this quality, no; even the way XDEV have put the collection together and the ways SL implemented assets. (The specular data in 2048 at least is stored in the alpha channel, that's not something I thought I'd ever see!) I'm just in awe at that part of the industry and everyone in it. :3

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