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9th May 2017, 12:07 PM
#11
Thanks for the reply, I'll try and go into a little more detail 
The tracks in HD/Fury were designed with the HD/Fury physics in mind, which obviously means that they meshed well together.
In the 2048 expansion however, the same tracks but with 2048 physics felt very strange and awkward to control, especially when the craft was in the air.
As a result, I would much prefer having the original PS3 physics for the Omega Collection, rather than the 2048 physics.
(TLDR HD/Fury Physics for HD/Fury tracks, and 2048 Physics for 2048 tracks would be perfect)
Last edited by Justice & Curtains; 9th May 2017 at 12:08 PM.
Reason: Typo
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