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25th November 2016, 02:05 AM
#34
A quick ping to let you know I'm still working hard on the project, it's definitely not dead
, it's just that it takes way longer than what I thought and had other things to do.
In the meantime I've been looking at Wipeout 64 and it's pretty much like WOXL, and I will add it to the project.
You can see what's been discovered if you have access to this thread : http://www.wipeoutzone.com/forum/sho...mages-allowed)
Cheers !
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