Thanks for your feedback, for those that are not part of the TPP (like me) it's great to know in what direction the game is going...
And from what you wrote, I have to say that I'm pretty worried. I still don't get why a team of professional developers can't manage to have WipEout-like handling when a single, amateur, developer managed to have it in Ballistic NG. I know they want a game different from WipEout, with its own identity, but they are not going in the right direction. Didn't they say they wanted a 2097 style handling ? THEY DID IT IN 1996, WHY THE HELL ISN'T IT POSSIBLE IN 2016 ?! I just don't understand. But well, I'm talking about the handling we have in the current early access build, but for the TPP it may have improved I guess...

And when you talk about the Midtown 01 track... I've already said it to the devs with Niagara, but... why the hell would there be a professional AG-Race in a earthquake ravaged city ?! Did we see a F1 GP after the tsunami and Fukushima in Japan ?! I know they want a dark atmosphere like in 2097, but it's too much. It more feels like POD, for those who know, than WipEout, and 2097 was not perfect: the last track ravaged by an earthquake was... nonsense. It's the same thing in FF... And for god sakes, please add people, crowds etc watching the race... It's AG racing and it's seems no one gives a f***, and it feels so empty...

I have so much more things to add, but it's enough for today But thanks again to share your impressions dude ! (why the hell don't they work with whole community ? Another thing I don't get...)

I hope my English wasn't too bad ^^