Quote Originally Posted by bigsnake View Post
I know very little about reverse engineering files so I wouldn't know where to begin trying to reverse engineer WO3
All the track remakes are being done from scratch with birdseye screenshots from the model viewer from Phoboslab

The hotfix is up. You can download it here, from the original anniversary post or go to the github download page manually, here's the changelog:

Code:
- Fixed loading freeze bug
- Camera now updates correctly on respawns
- Modified start boost
	> Increased accuracy zone from 0.7 - 0.8 to 0.65 - 0.85
	> Going over the accuracy zone resets engine power to zero
	> Added start boost sound
- Ship selection arrows can now be clicked
- Added temp invisible floor on right branch jump to make it possible on spark class
- Fixed loading screen hints being chopped off
- Added more hints to the loading screen
- Updated Wyvern's livery to make it a bit more distinct from GTek's
Tested last build, results:

Bug is still present for hints being chopped off

Input configuration is broken/misbehaving for Xbox One pad

On some occasions the accepted press will differ for triggers, i.e. sometimes axis 2, sometimes no. 9

Quick fix:

1. reset your configuration by deleting this registry key : HKEY_CURRENT_USER\SOFTWARE\Vonsnake\BnG
2. run it again, setup graphics
3. setup only these axes: (airbrakes will work properly)
2015-09-28 23_02_03-BnG Configuration.png
4. you should end up with this (name suffixes on your side might differ)
2015-09-28 23_03_33-Registry Editor.png
5. navigation still works in menus but is reverse and long to react -> use your mouse
6. enjoy !

this until it gets fixed in-game,

@bigsnake

It is my 3rd attempt trying to sync the repo but it always fails due to a time out, near 400Mb. I guess those size warnings at Bitbucket are probably hintful, you might never experience this since you're the initiator and uploaded stuff progressively. None of the clients (Github, Sourcetree) do resume the sync, so when it fails I have to start from the beginning ...

Otherwise while waiting I've been browsing the code and I might need a little guidance the unity project is huge compared to mine and I feel a bit lost ... I suggest that and also that you give me my first task and we'll see from there