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12th August 2015, 09:55 AM
#11
Oh god no. Mario Kart is even worse. It's still random but with
rubber-banding (better weapons in last) shoved in there to make things even more stupid. That's even less competitive than WipEout's luck all by itself.
http://www.wipeoutzone.com/forum/sho...tem-in-WipEout
There is no weapon "pick-up" mechanic at all. Instead craft have a predetermined ammo supply that can be used at any time, but can run out if over used. This eliminates the luck aspect of the game and adds a new element of depth to races. Strategy, trigger discipline, mind games, and split second responses to foes are things that would be added/amplified with this kind of new combat system. And most importantly: it's competitive, fair, and intricate.
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