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Thread: Reverse engineering of Wipeout

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  1. #11
    Join Date
    Mar 2015
    Posts
    58

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    FYI here is the lua script I use with psxjin r726 good luck!

    Code:
    --search whole PSX memory range (change 4 to 1 if pattern is not 32bit aligned)
    for readposition = 0x00000000, 0x001fffff, 4 do
    	--search for a pattern (be careful of big/little endianess)
    	if (memory.readdwordunsigned(readposition) == 0xff1d10aa) then
    		print(string.format("%08x",  readposition))
    		
    	end
    end
    one more thing : the ASM decompile from PC version (using IDA) was (for me) a big waste of time. the only useful part what the disassembly you posted some days ago. the rest i could not make anything useful with it.

    most stuff has been discovered by playing with emulator and RAM.
    Last edited by tigrou; 20th May 2015 at 10:38 PM.

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