Quote Originally Posted by Synergy2048 View Post
My post for some reason did not submit here, so I tried again but kept it short since I think everyone else here has post the same suggestions as I did.

For one thing, I just want the physics to be the same as past WipEout games or like Sodium 2 Project Velocity from PS Home, not stiff or floatless like in the video especially when turning. Have the craft tilt and sway with some drift depending on the type of craft. Have an action camera also like the camera in 2048 or Sodium 2, and also make the HUD react when ramming a wall/craft, have camera zoom away when craft hits a speed pad, or shake when going faster. Instead of the blur effects when going through speed pad, also have the camera shake. And lastly have incredible AG-Engine sound effects like in 2048.

I would have put more details but I didn't want to type the whole thing again.
We will put up some more materials for you to review soon.. But some great suggestions there. Everyone [rightly so] is picking up on the stiffness and control - but the set up right now is not how we want it, not at all. We want this to be a targeted focus group opportunity so we can look at the things that are important for the fans - to see what your collective thoughts are. Please be patient and we will take everything on board. I promise.