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Thread: WipEout Pulse PS2 - A development kit?

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  1. #10
    Join Date
    May 2012
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    The track introduction voice was also different in the PS2 version. Also, they got the Black/White track surfaces wrong in the PS2 version (PSP: Light roads on white tracks, dark roads on black tracks. Vice versa for PS2.)

    But that aside, you still didn't answer my other question; how large was the PADZ2 file prior to extraction?
    Last edited by Amaroq Dricaldari; 11th September 2014 at 12:27 AM.

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