to get an idea of how teams should be balanced, take a look at some of the other "older" entries in this thread.

You'll find them pretty much balanced, yet competitive enough to give each other a good run for eachothers money.

No ship should be 100 -150% SPEED.

Speed max is at 100% but at the behest of a lot of other stats.... boosting speed stat to above 100% disqualifies a ship from AGCR Think F1, ok? Rules are rules.

And if others could do it, so can you.



EDIT: here is an older entry, for your perusal:

Quote Originally Posted by UB3R~JKP View Post
NightFury dev blog log 23/06/2103:
"Feisar have confirmed that they are not interested in the split nose design and with that I am proud to welcome that for the 1st time ever we will be a complete Unit and not a "branch" or "division", Supported By the Airlicker Industries we shall rise and let the world know our dream to be the ship with the worlds leading airbrake system! This log also confirms our ship stats for the 1st time to you, the public:
-Thrust:4
-Speed:8
-Handling:10
-Shield:4

NightFury Out!
The splitnose design will still go ahead as per!