You should add a corner sort of like the one at the beginning of Firestar in the original WipEout. Where there is slightly-banked a shallow right turn and a slightly-outward-banked sharper right turn, the sharper one being loaded with speedpads and being more difficult to navigate, but providing a better entry into the next corner. They would both lead into a double-helix split. Like the idea?

(Also, the shallower turn will have weapon pads.)