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19th February 2013, 11:30 PM
#20
Simple particle physics applied to the ship: Lift force, weight, air drag, thrust, etc.
Thrust is being controlled by the program. Ground bumps and such are made with mathematical 1D functions.
Next step is to add rigid body behaviour, like following the curvature of the terrain, torque, etc..
Last edited by Xpand; 19th February 2013 at 11:42 PM.
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