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20th September 2012, 01:03 PM
#18
Then why not give us the source? And to follow-up, is there anyway to set up a development environment for Unity?
If you don't think that giving us the uncompiled source is possible, why not set up an SVN repository?
UPDATE: Maybe I should get the free version of Unity, and then worry about the SlipStream GX source files, once I make something with my current knowledge of the engine.
Last edited by FEISAR_ARCH; 20th September 2012 at 01:32 PM.
Reason: Grammar, and Plan
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