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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #18
    Join Date
    Sep 2012
    Location
    Madison, MS
    Timezone
    GMT -6
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    71

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    Then why not give us the source? And to follow-up, is there anyway to set up a development environment for Unity?

    If you don't think that giving us the uncompiled source is possible, why not set up an SVN repository?

    UPDATE: Maybe I should get the free version of Unity, and then worry about the SlipStream GX source files, once I make something with my current knowledge of the engine.
    Last edited by FEISAR_ARCH; 20th September 2012 at 01:32 PM. Reason: Grammar, and Plan

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