Results 1 to 20 of 3564

Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #18
    Join Date
    Apr 2010
    Posts
    1,529

    Default

    Quote Originally Posted by FEISAR_ARCH View Post
    Perhaps you have to release it uncompiled with a batch file that can be used to recompile when needed.
    No because we don't compile this with a regular compiler. The game is made in unity, which is in itself a compiler. You would need all the source files (models, codes, textures, sounds, effects, etc)+unity3D to add a new ship and recompile the game...
    Last edited by Xpand; 20th September 2012 at 12:29 PM.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •