Results 1 to 20 of 3564

Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    Join Date
    Jun 2008
    Location
    Singapore
    Timezone
    GMT + 8
    PSN ID
    FEISAR-CSY
    Posts
    867

    Default

    I need information to piece the track backstories together

    Those with tracks in the game,please either post here or send to my inbox your tracks' details:

    1. Location(City/Location,Country)
    2. Date of completion(dd/mm/yyyy)In-game date,please
    3. General motive of the track being created(Ride the amateur AG scene bandwagon,introduce an AG Racing culture,growing AG talents,etc)
    4. Building process(Perhaps for Draco Cavernae the designers wanted a bit of wilderness,so they added the woods section(just a guess))
    5. Whether the local government intervened or not(Was it government funded? Or was it funded by independents/NGOs?)


    Also,those with teams,it would be greatly appreciated if you give me details about your teams:
    1. Base location
    2. Date of formation
    3. (Not) Inspired by the Big Four(AG-Systems,FEISAR,Auricom,Qirex)
    4. Motive of team forming
    5. Is the team government-linked or is it independent of the government?
    Last edited by F.E.I.S.A.R; 17th September 2012 at 02:59 PM.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •