Quote Originally Posted by Sch@dows View Post
Sorry but you must admit that SL hasn't done anything outstanding other than WipEout.
Sony Santa Monica hasn't done anything outstanding other than God of War.
Guerilla hasn't done anything outstanding other than Killzone.
Criterion haven't done anything outstanding other than Burnout and NFS (same thing, different name, essentially).
DICE haven't done anything outstanding other than Battlefield.
Tiburon haven't done anything outstanding other than Madden.
Zipper haven't done anything outstanding other than SOCOM.
Bungee haven't done anything outstanding other than Halo.
Rockstar North haven't done anything outstanding other than GTA.
Naughty Dog haven't done anything outstanding other than Jak & Daxter and Uncharted.
Sony London haven't done anything outstanding... *ahem*... erm... since... erm... The Getaway... actually, no, wait, that was rubbish... since... erm... TIF... no, wait, that was also rubbish... since Home... no, wait... since Singstar!

Aside from all of those being sweeping, inaccurate generalisations (just like your own statement), I'm getting an overwhelming impression that producing quality is better than churning out lots of games. Otherwise the whole industry would resemble Zynga and that would be horrible for everyone who appreciates an original, well crafted game.

So yeah, maybe Studio Liverpool only had the two IP's on the go for the last decade. But those of us in Studio Liverpool were quite proud of the million selling WipEout Pure and the million selling F1 titles (name me another racing game on console that would dare to render 22 cars with the calibre of environments that our F1 games had?).