Quote Originally Posted by vincoof View Post
Many speculations and yet no proof that better publicity or dual platform release or whatever would have result in a different ending.

It's too easy once something is done to say "I would have made different decisions and things would have been better". They made decisions based on the facts and forethoughts they had in the time the game was designed, developed and released.

I'm not saying they made the best decisions ever, but I'm fairly unsure I would have made better decisions if I had to chose them, and - no offense intended - I'm pretty sure everybody here could hardly *guarantee* they would have done better either if they had to make decisions in the same time and place as Sony had to.
It all comes down to sales and profitability, if a game doesn't sell then that studio is in trouble.
I could understand Sony wanting to keep Wipeout as a Playstation exclusive, but considering that it has had both the PS2/PSP out at the same time, and the PS3/PSP/GO!/VITA out at the same time, why would you purposely limit possible sales by only releasing PURE/PULSE/2048 on the handhelds?
Studio Liverpool has had it's hands tied behind it's back in that regard, by it's parent company.
It's like Sony were prepared to limit the studio and seemingly run it at a loss, and this closure is the final result of that process.

If Wipeout had stayed out of Sony's hand's, there is a high probability that it would of stayed a multi platform game [it was already available on PC & N64], it would of been great on the Sega Dreamcast, would of sold heaps on the Xbox, it would of sold a LOT more titles as full PS2/PS3 games.

Ultimately we are Wipeout fans, and fans of the talented people who made the games.
Definitely not Sony fans