I guess there is no good ending really. I'm sure not even the suits at the top of Sony wanted to shut and write off development work on unreleased games.

No, the ideal as I see it is that the studio would still be ticking along nicely after all these years. Making Wipeout, sure. But also making other games, some small and some big. Some experimental, others more obvious. And some would do well (Overboard 2 on iOS) and others would bomb spectacularly (Psybadek 2 on Vita) but in the trial and error, mixing old and brand new IP, enough successes would keep them going.

That would never happen in a studio only making F1 and the odd Wipeout game though. Or seemingly a company limited to the PS3 and the Vita, the latter something they seem to have little intention of pushing.

They don't let me run multinational corporations though (probably with good reason).