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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    Feb 2012
    Location
    HE, Germany
    Timezone
    GMT + 1
    PSN ID
    docfo4r
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    1,046

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    @TypeProton Thats a really nice sketch you have there. I see a total 90° double curve ahead? If the track stays this small, it'll definitely be one of the hard-to-beat ones. But I love the ambience, I hope your idea will make it into the game. Oh and I had to laugh, can I by some oranges @ the market on the left? xD

    @dreads: Dude!!!! That is one awesome collection of pickup symbols. I really really love them! Also, good thinking to make them with transparent background, very helpful for my videos aswell. Again, give you some feedback:
    -> Actually, I am positivly surprised haha. Even the sheet itself is great again. I see, things like these are awesome for our website.
    -> The mines symbol... It has 5 stars but as far as I know only 4 mines can be deployed. But that's not a big deal Same for the rockets: We decided to shoot only two rockets to have some difference from Wipeout, but I don't think it matters that much.

    Again, I really have to say: Great job!


    BTW: I'll save most of the WIP content from now on from all of you [pictures+videos+sketches mainly]. So whenever we finish the game, we could include them as unlockables, you know, looking at some WIP stuff has always been a fun thing to do for me
    Last edited by docfo4r; 23rd August 2012 at 02:25 PM.

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