So it should have the ricochet ability as I can read...

@Amaroq nice text, I will just shorten it a little bit if you don't mind.
Missile - If you have an agile enemy ahead, use this long-ranged homing rocket which will lock on to an enemy ship by tracking heat and energy signatures and cross-referencing the data with a continueous radar feed. Even if it fails to acquire a target, it can be used in a tactical way as it has the ability to ricochet off walls.

Also some changes here:
EMP - An electromagnetic pulse will interfere with the electronics of the AG-Device used by enemies close by. See them grinding on the ground while you're passing by.

Animation for Turbo + Impulse are done, just need to add up voice & info text. Am rendering EMP now. So, do we have an official font I can use for the each title? The font from the logo, or something else?