Results 1 to 20 of 3564

Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

Threaded View

Previous Post Previous Post   Next Post Next Post
  1. #11
    Join Date
    Apr 2010
    Posts
    1,529

    Default

    To make a track creator you can't use Unity. It would have to be completely made in a C-compiler: graphics engine, editing algorythms, import/export codes, etc. It was basically like making a 3D CAD software from scratch. It's not worth the labour, I suppose...

    Here's the model for docfo4r:
    Attachment 6522
    Last edited by Xpand; 30th July 2012 at 11:16 AM.

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •