@doc: yeah I wouldn't suggest that all weapons be gun type weapons, that would make for imbalance just as much as auto aim ones just as you say, I just meant that those are the weapons I like the most , and that I think that if we have a big array of different weapons then more of them should be unguided than auto aim.

on the subject of the teleport it would be interesting to see that as sort of a portal gun from the game portal (cept without the double shot) say for example you're coming up to a hill you shoot a portal onto the track and can go through the hill fora short time, but you have to aim your ship right through the portal or something... an assisted short cut as it were, but again if anyone shoots your portal it's gone.