Hey guys, finally I am back from school and trip and have lots of free days ahead. So I hopefully can help you guys out as much as I can.

First of all, I got another idea for a track: An abandoned science research facility half-way underground so you race through a big complex of underground tunnels/rooms/test facilities and also over the ground where you see big broken/rusty satellite dishes, left buildings & warehouses, antennas etc. it could be either placed in a forest or jungle-alike ambience or in the desert, which emphasizes the feeling of "lonelyness" [kinda like Black Mesa in HL1]. The underground ambience could look like THIS [watch from 00.50].
Another idea is a track in a big canyon. The track itself is always deep in the canyon so the player can't overlook the complete map. But since there are cliffs etc. it could be used well for jumps and barrel rolls and the canyon would have multiple ways so there are a few alternating routes.
Tell me if you guys like one of those ideas, then I will come up with name, backstory and sketches within the next days.

zero asked for weapons to script one page back. Sorry I could not keep track until today, but do we have a weapon list now? Or should we collect all ideas about weapons that got written down here to make a full list and pick the best and realistic-for-coding ones together?

Xpand, you said Cassandra is ready? Will you also attach the speed & weapon pads to it, soon? And how about the Zone-mode design, or is the Zone-mode not set to stone yet?

Anyway, keep up the good work everyone! Cheers