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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    May 2012
    Location
    Adelaide, Australia
    Timezone
    GMT + 9.5
    PSN ID
    dreadofmondays
    Posts
    314

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    I've been making a track as well. I recently finished the 'landscape' and I need to texture next and start adding structures.
    The general theme of my track is a twisty cutting on the side and basin of a valley. It has a huge sweeping turn at the end, and a twisty chicane across the cutting, as well as a three-way crossing and a high line through a small town. I'll probably figure out some lore to go with it after the track has been done.
    Last edited by dreadofmondays; 8th July 2012 at 01:02 PM.

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