Jaws are dropped.
Looking good so far! I know things is still in the works but I would like to list out a feedback, hope you don't mind:
- Camera jerk quickly when you sheer in different direction. It need not fixing to the center of AG craft. Can we make it swing side to side like original Wipeout?
- AG crafts' physics. The thing doesn't seem to slide. (But if you aim for something like WO Pulse/HD then disregard this feedback.)
- Also the pitching should react quicker, both when ordered to do so and when returning to default pitch level.
- AI beeline/slipstreaming right after each other, need more variety.
- Interface. This bugs me out the most. In race no one's gonna have time to take a look at small little text at the side of the screen. It need a visual that makes every info players needed (Shield, speed, picked up weapon,lab time etc.) comes out clear by just a glance of it.
Suggestion/question:
- How do we replenish our shield? Pit or absorb? (I'd go by absorb. Makes planning your line more important.)
- Any mascot like WO3's Curly? I thought it'd be cool. I had drawn one named Blocky in my corporate logo sketch I posted before.