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2nd March 2012, 08:32 AM
#11
Nice, TypeProton! Ironically I am going for the same look too- in my game, the ships pilots / onboard drone AI has to be protected from the high magnetic fields that allow the ships to float, so they sit in cockpits that have few windows and use external cameras to 'see'.
My only crit (which is petty for a sketch) is that the camera ball does not sit properly with the geometric ship. Have a look at helecopter gunships for reference to make things seem more 'seamless'. And I love the camo scheme....cool!
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