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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    Jul 2010
    Location
    Somewhere in the center... Poland?
    PSN ID
    zero3growlithe
    Posts
    779

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    Uploading project... completed. I'll send you link tommorow becouse I want to include a simple tutorial on how to set up any ship to make it fly properly so you can test new ones too.
    Two screenshots: 1 2 (it looks better when flying)
    I'm going to reduce the amount of polys and increase performance.
    Hmmm, there is many polys u can reduce if it looks like this without exporting too.
    My track is damn low poly and looks... eeeeeh, not bad as for me... here

    Machida, what does the scouter says about their poly count?
    IT'S OVER 9000!!!
    Last edited by zero3growlithe; 1st February 2012 at 08:25 PM.

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