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23rd January 2012, 06:44 PM
#11
Oh man... That was soo cool!
Awesome! I love where this is going!
By the way zero, about the ships, like, the sparks placement and stuff, can you tell us if it's possible to make the placement be linked to an object coordinates? Like you are making a ship and you want it to throw sparks in a certain location. If we put a box with a certain property will the game place the sparks there? This is just so that you won't have to place the effects manually on every single ship, because that's a lot of work, I suppose...
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