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8th January 2012, 02:02 PM
#11
Well, this is what it was supposed to be like in the concept drawings:
Attachment 2819
The track is supposed to be in the same environment as Vineta K.
I'm going to add buildings where some of the trees are...
But 1400 polys is a bit too much for a scenery object. Why not make the trees as two crossed planes with a tree texture?
But then again, Unity can handle it, probably...
Last edited by Xpand; 8th January 2012 at 02:14 PM.
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