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6th November 2011, 08:08 PM
#11
In the video you posted, there are some instances where there is stuttering and/or frame tears.
I don't want a game that runs at 30FPS with those visual defects remaining. To me that is unacceptable on a console platform with fixed hardware specifications. Programmers unable to program for ONE device should not be rewarded when they are lazy/incompetent. I hate trash console ports and I hope you do too.
I know these could be due to the recording set up, and I hope that's the case for WipEout 2048.
I'd now like to focus on something more positive than my opinion of most of the multiplatform games that exist today.
Last edited by Darkdrium777; 6th November 2011 at 08:19 PM.
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