I had to somehow get myself back to progress in making that game, so i did it through making simple fun game which i'll post soon (max 3 days)
Achievments:
- in-game material changing for object when hit and HP counting
- blinking object when hit and exploding after some time while emitting particles and force that pushes other object in specified area
- object that fall-apart when reach HP=0 to small cubes
- nice cannon with vertical/horrizontal control and shooting
- respawning blocks that were destroyed (whole game is about blocks)
- aiming with cannon using mouse (DONE! After so much time spent, it's finally done)
To Achieve: (i have to make it!!!):
- homing missiles with smooth turning (look-at command with some modifications)
My english sucks but i think that someone understood me... somehow
EDIT: Is blender game engine multi-threaded? I mean, does it support multiple cores?