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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    Jul 2010
    Location
    Somewhere in the center... Poland?
    PSN ID
    zero3growlithe
    Posts
    779

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    I had to somehow get myself back to progress in making that game, so i did it through making simple fun game which i'll post soon (max 3 days)

    Achievments:
    - in-game material changing for object when hit and HP counting
    - blinking object when hit and exploding after some time while emitting particles and force that pushes other object in specified area
    - object that fall-apart when reach HP=0 to small cubes
    - nice cannon with vertical/horrizontal control and shooting
    - respawning blocks that were destroyed (whole game is about blocks)
    - aiming with cannon using mouse (DONE! After so much time spent, it's finally done )

    To Achieve: (i have to make it!!!):
    - homing missiles with smooth turning (look-at command with some modifications)
    My english sucks but i think that someone understood me... somehow

    EDIT: Is blender game engine multi-threaded? I mean, does it support multiple cores?
    Last edited by zero3growlithe; 31st October 2011 at 08:13 PM. Reason: lool-at -> look-at xD

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