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27th October 2011, 01:56 PM
#11
zero3growlithe: each ship has various values (like top speed, acceleration, weight), and each weapon has a weight value too. I have a simple equation that subtracts the total ship weight from the top speed, so when you eject the payload / weapon the speed will increase.
Its pretty primitive at the minute, but it works, and thats what matters!
MyNameIsBom: http://sketchup.google.com/support/b...?answer=114345 might help.
EDIT:
Found a joypad script (and using an XBOX 360 pad) starting to get the player controls together.
Last edited by Rotational_aspect; 29th October 2011 at 06:37 PM.
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