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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    Jul 2010
    Location
    Somewhere in the center... Poland?
    PSN ID
    zero3growlithe
    Posts
    779

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    I'm sitting for a while in Unity 3D (lol, i think that in total i spent maybe 2-3h learning it... i'm lazy like hell)and got an idea of making ship that has invisible suspension system like in a car (you can make it bounce as in WOHD, you can set how hard it bounces and set how high it will be whole time)
    EDIT: I can already make a simple avoidance script in Unity, so CPU is driving itself on track and avoids bombs, mines and other stuff... i can tweak it a little to make it do it with a little delay as human does
    Last edited by zero3growlithe; 28th July 2011 at 09:29 PM.

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