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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    Jul 2010
    Location
    Somewhere in the center... Poland?
    PSN ID
    zero3growlithe
    Posts
    779

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    About rhinoceros i can say one after going to maya... this program is completely not for making games!!! When i think about how long it took me to make a track in rhino and how i made it, and i see how it can be done in maya... my hands are dropping on ground with my jaw XD
    Maybe it's easier to learn, but it's AutoCAD for making architectural models, so i think that you better stay with blender More possibilities
    (and you won't make a moving water in rhino as i saw that it's two same textures with bump mapping enebled moving in opposite directions ... in rhino you can't make texture move )
    Last edited by zero3growlithe; 19th July 2011 at 04:12 PM.

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