Page 65 of 87 FirstFirst ... 155561626364656667686975 ... LastLast
Results 1,281 to 1,300 of 1725

Thread: Random HD Questions that don't need a thread of their own.

  1. #1281
    Join Date
    May 2008
    Location
    near Bury st edmunds
    PSN ID
    subtotal
    Posts
    103

    Default

    cheers CG - these two trophies look like they are gonna be very hard !

  2. #1282
    Join Date
    May 2008
    Location
    near Bury st edmunds
    PSN ID
    subtotal
    Posts
    103

    Default

    Quote Originally Posted by subtotal View Post
    trying to get zone zeus and airbraker trophies today -can anyone tell me the best tracks to achieve these on ?

    just got "own the zone" on syncopia

    i dont do a lot of zone mode

    cheers
    update : i have now got Airbraker-which i thought was gonna be the difficult one, has anyone gone on to do Zone Zeus (75 zones) with just the airbrakes ?

    cheers

  3. #1283
    Join Date
    Oct 2006
    Location
    Sydney Australia
    Timezone
    GMT + 10
    PSN ID
    blackwiggle
    Posts
    4,114

    Default

    I think most people end up doing most of the 75 zones just using the air brakes.
    Don't forget you can adjust the air brake sensitivity, a lower % = more sensitive.
    You want to get as many perfect zones as possible before you start losing it and have to make larger adjustment via D-Pad or stick, so play it like you did Airbreaker for as long as possible.
    Turning the music and HUD effect both off tends to help.
    It's pretty safe to say that most people did Zone Zeus on Anulpa Pass forward, as Syncopia wasn't available till the FURY pack came out.

  4. #1284
    Join Date
    May 2008
    Location
    near Bury st edmunds
    PSN ID
    subtotal
    Posts
    103

    Default

    cheers BW
    at the moment i'm up to zone 58.
    i will turn the airbrakes down as i have them at 100% -i think that will help a lot

    i dont know if you remember but i use full motion control so i have turned that down to 40% which seems to be helping

    thanks for your advice

  5. #1285
    Join Date
    Nov 2008
    Location
    Aalborg, Denmark
    Timezone
    GMT + 1
    PSN ID
    mic-dk900
    Posts
    676

    Default

    (Leech beam)

    Quote Originally Posted by SaturnReturn View Post
    I feel it's more or less useless these days and it's buggy too.
    I agree. It does not slow your opponent down at all and it "lets go" far to easily. I say absorb and start looking for the next red X

  6. #1286
    Join Date
    Jul 2009
    Location
    Bradbury Building
    Timezone
    GMT + 1
    PSN ID
    JFthebestJan
    Posts
    953

    Default

    leech beam

    well, it's a very short range weapon, like a shot gun.
    the nearer ur opposition, the greater the effect it's causing on ur enemy.
    i love to use it, and it's not bugged if u have a lag-free room!
    Attached Images Attached Images

  7. #1287
    Join Date
    Oct 2006
    Location
    Sydney Australia
    Timezone
    GMT + 10
    PSN ID
    blackwiggle
    Posts
    4,114

    Default

    Leech beam works best on people in front of you that you know tend to barrel roll a lot, then if you hit them with it, it can make them need go for the next weapons pad instead of the next speed pad [they tend to be close to each other], so you can grab the next speed pad and either get ahead or at least level.

    It's the one weapon where you need to know your opponents likely moves to be effective if your running in the fist 3, otherwise you might as well absorb.

    The most effective use is on some poor sod that has just regenerated after being eliminated, usually eliminating them a second time.

    Or somebody you have just watched getting smashed with some other weapon or run into mines/bomb.

  8. #1288
    Join Date
    Jul 2010
    Location
    Preston, Lancashire
    PSN ID
    Colonel__Gaddafi, Erik_Ponti
    Posts
    1,898

    Default

    Interesting reading blackwiggle and Jan, makes me want to practice using them more. I usually just absorb them in races, but in Eliminators they're much more powerful. They're a waste of time against the top Elim players though, because they're never without the ability to shield for more than a few seconds a lap.

  9. #1289
    Join Date
    Jul 2010
    Location
    Somewhere in the center... Poland?
    PSN ID
    zero3growlithe
    Posts
    779

    Default

    Leech beam works best on people in front of you that you know tend to barrel roll a lot
    Yeah.... i'm endangered species

  10. #1290
    Join Date
    Nov 2010
    Timezone
    GMT -5
    Posts
    124

    Default

    Is there a WOZ IRC? Because there definitely should be.

  11. #1291
    Join Date
    May 2008
    Location
    near Bury st edmunds
    PSN ID
    subtotal
    Posts
    103

    Default

    on some lap times in the records i have a little white star next to it....

    perfect lap?????

    cheers

  12. #1292
    Join Date
    Jul 2008
    Location
    paris
    Timezone
    GMT + 1
    PSN ID
    leungbok - BADTEST
    Posts
    2,546

    Default

    exactly !

  13. #1293
    Join Date
    May 2008
    Location
    near Bury st edmunds
    PSN ID
    subtotal
    Posts
    103

    Default

    cheers mate

  14. #1294
    Join Date
    May 2007
    Timezone
    GMT -6
    Posts
    12

    Default

    I just gotHD the other day after playing pulse and pure for so long, love the game save for one thing. What the hell is up with weight of certian ships? For whatever reason they changed the collision physics so now you can push people out of the way and bully them. I had my piranha run off the track by a fisar for christ sake. Can anyone explain to me if there are heavier ships than others or how to deal with such garbage mechanics? thanks

  15. #1295
    Join Date
    Jul 2008
    Location
    paris
    Timezone
    GMT + 1
    PSN ID
    leungbok - BADTEST
    Posts
    2,546

    Default

    I've read some comments here or on others videogame forums and it seems that wipeout HD have a great reputation for players who discovers it !
    They often download it because of the welcome back offer and because friends advice them to do.
    It's a shame how wipeout HD lacked of visibility at first release ! We, longtime fans, were sure about the quality of the game, but maybe the mass market also had some chance to elect it as a must have
    I hope the welcome back offer and the buzz around the releasing of vita and 2048 will attract bunch of new players. Fusion's sales must be crushed !!

    @turbovec - Those ramming issues are essentialy due to lag

  16. #1296
    Join Date
    Jan 2011
    Timezone
    GMT + 1
    PSN ID
    Apple-Guy-Cipher
    Posts
    1,922

    Default

    @leunbok; i'm still in the proces of convincing my friend, from dead nation and infamous i got him to infamous and doubting , and now he's leaning towards wipeout

    @turbovec; IMO that's just the other ships that have a designated path and would like to stay on that path, if you're on it, they will keep pushing until you get of their path (this is for single player though)

    as for my own; WTF is zone battle?! i simply don't egt it, watched youtube vids and all, but i keep losing badly..... get to the zone ASAP, what's the best strategy to do so? barrel roll, get maximum amount of pads u can and boost when bar is full?

    Cipher

  17. #1297
    Join Date
    Jun 2011
    Timezone
    GMT -8
    PSN ID
    Dr-fresh21
    Posts
    26

    Default

    in zone battle you want to get to the requierd zone first you collect energy when you go over speed pads that can be used as a sheild or boost you a couple zones. i suggest that you quickly use your energy in the begining of the race to get ahead of the peloton then save up your energy from the pads so you can boost many zones in rapid speed. it might take awhle to grasp it (still hard on me ) but its rewarding ill tell you that

  18. #1298
    Join Date
    Jul 2010
    Location
    Sofia, Bulgaria
    Timezone
    GMT + 2
    PSN ID
    Chet_BG
    Posts
    60

    Default

    @turbovec and @Cipher: I'm not sure about single player, I rarely play it and the AI is far behind lol but in online multiplayer the pushing is due to lag as leungbok sad. There is a thread somewhere in here about that.
    The idea is that the other player has already been at that point but you see his ship let's say a second later. So when you ram it, it doesn't budge because he didn't when he was there, and only you are affected by this.

  19. #1299
    Join Date
    Jul 2009
    Location
    Bradbury Building
    Timezone
    GMT + 1
    PSN ID
    JFthebestJan
    Posts
    953

  20. #1300
    Join Date
    Jan 2011
    Timezone
    GMT + 1
    PSN ID
    Apple-Guy-Cipher
    Posts
    1,922

    Default

    @edenpriest the early first boost is a nice tip, ty though i am quite good at avoiding barriers

    @Chet_BG i don't experience lag, so i wouldn't know

    @JFthebestjan i read those quite some time go, but they don't really contain a strategy except for barriers =/

    thx all for info

    Cipher

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •