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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

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  1. #11
    Join Date
    Jul 2010
    Location
    Somewhere in the center... Poland?
    PSN ID
    zero3growlithe
    Posts
    779

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    Sure Blender is really fast to make something even with animation and some programing (saw it in action) but only if you know where, what is (in my opinion Blender's interface is bad).
    Ok, program reviews on side and let's take a look on my track progress (59549 poligon count):

    https://picasaweb.google.com/zero3gr...40551856943282

    Of course these "empty" buildings can be changed to something nicer (and i change them where possible)
    Last edited by zero3growlithe; 24th March 2011 at 08:26 PM.

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