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21st January 2011, 09:48 PM
#11
Yeah, I liked it a lot... I'll see about those constrains...
The ray sensor and script indeed aligns the object to the track's faces normal.
The ship has a texture map... I forgot to include it on the pack...
About the constraint: I used a directional constraint, but it's set to the global y axis. Is there any way to set it to the local y axis? Or should I use an angular velocity constraint?
Last edited by Xpand; 21st January 2011 at 09:52 PM.
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