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Thread: Name your own Wipeout tracks!

  1. #21
    Join Date
    Aug 2010
    Posts
    40

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    http://i55.tinypic.com/296j7th.png

    Who wants a go at naming this track and/or making a story behind it? It's going to be the example circuit included with my project.

    You start on the top after the split and facing the banked curve. The slight weave gives you a bit of momentum to go around the bank, then it's under the starting point through a section of high-tech greenhouse like a tunnel of fishtanks full of plants. Then, over a small jump. A split, three-ways. The middle way is the hardest but the shortest, going for a half-loop then a twist that doesn't leave much time to prepare for the dual split. The left and right weave around and line you up better for the dual split, though these paths are longer.
    Last edited by nexekho; 1st September 2010 at 06:28 PM.

  2. #22
    Join Date
    Jan 2009
    Location
    Enfield, North London, UK
    Timezone
    GMT + 1
    PSN ID
    SaturnReturn
    Posts
    2,828

    Default

    @RiPPeRZz : Almost? Which ones aren't?

    EDIT: I found an answer for myself. Although there aren't really any new tracks, the reverse versions of the Pure tracks wouldn't previously have been playable. So in some ways they are new, but at the same time not really.
    Last edited by SaturnReturn; 1st September 2010 at 07:37 PM. Reason: .

  3. #23
    Join Date
    Sep 2010
    Location
    Tasmainia, launceston
    PSN ID
    jesse9705
    Posts
    179

    Thumbs up

    Here are my current circuts i made

    Panthara turns
    This track is very primitive made from only rock and the magney laser tech which keeps them from certain doom from falling off track when they do the laser automaticly tethers the ship and lifts them back on track
    you can see the track at this link here:
    http://sphotos.ak.fbcdn.net/hphotos-..._2105600_n.jpg

    Blue speedway
    This track has the latest tech so upon falling off you will be teleported back on track so just hope it dont fail this track is very hard to survive in terms of quakes get hit and your off
    you can see the track at this link here:http://sphotos.ak.fbcdn.net/hphotos-..._8147033_n.jpg


    i made these tracks using paint if you want to know its not easy takes 2 days per track so ive worked on both daily finished them today
    do not post the files on the forum for these pics they take up to much data
    anyone interested in making a big track with me i can do some of the graphics and main image frame design
    well thats all

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