that's looking excellentwell done
that's looking excellentwell done
This work can be described in a only way: Masterpiece!
designer 79, ACE-FLO. outstanding achievement. it has been a long project indeed, but the finall product is a beast of beauty.![]()
RBR-AG
to mske our apperance im the upcoming AG-racing season official, we at RBR-AG have decided to release the performance output of our new prototype "taurus mk 1.2"
Speed:8
Thrust:9
Handling:9,5
shield:6.5
as always we at RBR-AG have and forever will prioritize agility over physical strength. and we are proud to announce that our ship is achieving phenomenally on the tracks, especially on the challenging ones. this is due to our vigorous testing with various airbrake systems, and also maximizing performance output of our massive main engine. also we have concluded that our dualwing design is a solid succes amongst our testpilots in regard of manouverability.
Werner Von grossglockner.
RBR HQ Austria
Thank you for your support, Mu5 - Andy - Xpandrome2097 and Motorsagmannen.
Not forgettin two integral members of A.L.T.E.R.N, Mdhay and Kyonshi, for their incredible input to the team... this thread is so rich now with the tapestry of new teams we've all imagined, helped to see get designed and made into mock ups using 3D software... There's a lot of talent on these boards. We all know it! 52 pages of this thread alone tells us that
@Moto, the RBR-AG is interesting.Please visit us at A.L.T.E.R.N (AirLicker Technologies Enterprising Research Network) The info is in social groups, thanks
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Last edited by ACE-FLO; 18th February 2010 at 02:51 AM.
A.L.T.E.R.N - Weapons Technologies/FX500/Tez_Scope1138/Red_Weapons_Re-development_data
RED Weapons : Quake Disruptor / Missile / Rocket / Cannon
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Quake Disruptor: Delivered from undercarriage, placed below the cockpit. Magno-Pulsonic technology harnesses magnetic energies from the track surface, harnessed then concentrated,into a field of energy which can be fired onto the track, giving the desired Quake Disruptor punch delivery to all ships on track.
Prime difference which causes controversy in the league is our clever use of Magno-Pulsonic technology - unlike other ships, we've actually placed our unit under the cockpit. At the back half of the ship, where the ship weighs the most. The advantage of this is, the ship doesnt experience getting a slight lift on the nose when firing the Quake (which can slow you down by a fraction). Instead, when the Quake is fired, it lifts the back (heavy) end of the ship up instead, givin better aerodynamics... and as pilot, Jaded_Blade discovered - if used over the correct bump, can give you enough lift to execute a Barrel Roll, and do something amazing... RIDE THE QUAKE! This is Tez Dharkan Technologies, the promise of Potent Fear is Near...
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Missile: Fired from the Lower openings in the Frontal Arms of the ship. (AirLicker/Magec Deuce Finnesse RedSnakes, developed by Magec - tuned by AirLicker Group)
That was then, this is now...The AirLicker Group funded a new technology which draws power away from the shield and re-invests that power into the weapons engine onboard, giving weapons a 35% boost in impact measured. This does leave our ship open to all threats when we engage a weapon, as our shields are ineffective at point of weapons engagement. But this is a risk we are willing to take. ? We like to take risks here. Details of our revolutionary shield technology remain the intellectual property of A.L.T.E.R.N and cannot be revealed.
Improved relations between members at A.L.T.E.R.N has ensured the ongoing evolution of our weapons systems. Previously, everytime we engaged a weapon - our shield suffered as a result, Now however - it only affects the ship when a missile is engaged. So, though this is our achilles heel - people forget achilles had a supernatural strength - so do we. Our missile hits measure a 35% increase in impact measured psi, when compared to those measured from other teams. And that's enough to eliminate most opponents with below 50% shield in one hit...
Technical data: Apace crazyhorse/Global Switch mk4 M-Nesia line Power Management - Used to transfer power between engines, to help facilitate the rapid deployment of integrated weapons - whilst limiting the power usage of the craft, ensuring long term shield stability. This Power Management System is only utilized for the Missile weapon, whereas previously was used to manage all weapons power management.
//Locking Engine: ISIS TwinSnake Technologies (utilizing the TRDnL technology from the Xpandrome2097 - thank you mate (TRNDnL = ThermoRadialDetect-N-Lock))
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Rockets: Cleverly placed inside the upper openings of the frontal arm sections - but able to fire from each arm individually. A set of 3 projectile rockets, shot out on the track surface, delivering heavy damage to all ships on their trajectory, indisciminately.
Technical Data: //Red/Rockets: B.R.A.P.P.E Systems/ (Breathe Real Action Poseidon Power Execution) Custom tuned and manufactured for AirLicker Group
Again, Rockets are a dangerous weapon indeed. They do not discriminate between chosen targets - preferring to unleash 3 fury driven projectiles down the track. This time round, the polarity thrusters have been re-calibrated to allow for the addtional decrease in overall weight of the whole ship. This is largely due to the fact that there is no need for additional power management from the main system, resulting in less mass for the team ship. Couple this with the shock force of firing rockets - the cockpit usually suffers bone shaking movement - often leaving the pilot unable to keep concentration for that crucial fraction of a second. Not anymore - F.E.I.S.A.R. from the AirLicker Grouip had invented a technology which encased the pilot in a vacuum, where vibratioon and movement outside of the vacuum had no effeect on the pilot. Although this technology is largely patented, a patent release was granted to us (thank you so much for your contribution F.E.I.S.A.R) for a limited use of the technology. Our limited use of this technology does not allow for us to build a "dispacement pod" inside of the cockpit, so we modified it to encase the resistance zones of the cockpit instead. After almost 4 months of complicated physical and mathematical workings and testings - we've managed to shield the pilot form shock enduced concentration lapse.
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Cannon: Not a favourite amongst the pilots - the cannon is difficult to aim when firing whilst hurtling along the track, its' only recompense is its' power to damage ships from distance - and over 5 cannon hits to any ship in succession - its' ability to stop a ship in its' tracks. Our Cannon weapons unit is hidden under the adjoining seections of the arm, sat in a suspended mehanism which remains hidden away when the cannon weapon is not in use. When flying over a weps pad, if the Cannon weapon is unlocked, the cannon house mecahnism repositions the cannon turret, now visible - the pilot is ready to take aim and fire.
Technical Data: ///Red/Cannon. KbL_Saracen: 75HOLE_MAKER with complete custom composite housing (AirLicker SuperLightsTM. Saracen/Apace response engine. Shells: FX500 standard issue proton cannon hull borers
Nevermind the controversy surrounding us, we have to date accomplished much in the way world of High Speed Anti-Gravity Combat Racing. We've put up with having to scrap entire projects at the behest of the governing bodies for our beloved league. It took us a very long time to ensure that our promise of Potent Fear is delivered... we're almost there. Almost. We have ourselves a ship which has been approved by the AG-commision for FX500 league competition. We've gone over budget many a time, and had to scrap entire technologies which the commision deemed either too dangerous, too uhnfair, or too iverbudget. For much of this project, we felt as if our hands were tied behind our backs. We had personnel issues too (Preeti and Jade - cat fights) not to mention the time in our history when our 2nd Pilot - Arjan Tankaria, sadly passed away... unsettling, to sat the least.
But, we are A.L.T.E.R.N - The Air-Licker Technologies Enterprising Research Network - and with the combined contributions of every member, their support and love of team Tez Dharkan Technologies, we pulled through. You know who you are, gentlemen, I love you all
Anyway, It aint over yet... we got more to share with you fine peeps, so watch this spACE![]()
Last edited by ACE-FLO; 21st February 2010 at 11:14 PM.
@motor: Great idea for a ship/skin!!Nice one
Following the Race Commission's decision to introduce a new speed class,Mach One, that can only be used on speedways(think Daytona USA or,if you are a student like I am(poster,that is), the school track)because it is soooo fast,we at Quadteki have won the bid to create the standard ship for ALL teams to use in this new speed class.With the new technology created that encases the pilot in a vacuum to reduce bone shaking from weapon attacks,this speed class will be much safer.We have come up with the design and are testing it.
CEO,
Ernie Desmond Jeremy
P.S:Not related to me in any way!(except ship)
We are now in the process of placing the airbrakes and weapons bay,with a gatling gun beside the pilot just to balance the craft(pilots will still need to race over weapon pads to use it).The ship design is a bit similar to the F9000 Auricom(in terms of cockpit placement,that is).
Ship Statistics(same regardless of team)
Speed:20/10(Think F7200 high speed prototype ship with speed stat of 10)
Handling:9 /10
Thrust:8/10
Shield:7/10
CEO,
Ernest Desmond Jeremy
Looking good F.E.I.S.A.R, real good mate
A.L.T.E.R.N - Inside Everest part one - "FX500 Racetrack Stratus 4"
Home of Team Tez Dharkan Technologies, the A.L.T.E.R.N HQ situated in the mountain of Everest, (New India) is a monument to Anti-Gravity technologies. The mystery surrounding A.L.T.E.R.N and the secretive technologies which are developed there are shrouded in the same speculation and guesswork as the infamous Area51 in the USofA, circa 21st century. But we are not area51, and the technologies developed at A.L.T.E.R.N are seen by the world, in significantly shorter time frames. Making no secret of our purpose, we have erected an anti-grav race track on the summits of Everest. Stratus 4, a track designed, developed and overseen by the Co-director of A.L.T.E.R.N, Mdhay. The significance of its' placement high atop the mount, plays a monumental role in reminding us at A.L.T.E.R.N HQ that nothing is impossible.
Many objected to the Stratus 4 racetracks' proposed initial placement on a world heritage site, but the epic nature of the project was such that Mdhays' grand vision had captured the imaginations of some very important and influential people. This lead to the planning authorities wanting to see a plan of the proposed racetrack. Upon producing our paperwork, we were surprised to hear that the authorities were in favour of allowing a racetrack to built there. I was present at this meeting with govt. officials, and was not expecting the govt. to actually be in favour of such a plan. I made it known that I was not excpecting such a reaction, and though pleasantly surprised, I wanted to know why they had taken the decision to suppport us. I was told that they wanted New India to be recognised as a nation which is aspiring to change convention, and renew itself from its' troubled and fragmernted past. This project of ours was like an inspirition to that vision, to reach new, seemingly unnatainable heights which push us to our very limits and redefine our boundaries. And where better to do that then atop Everest, On Status 4, sitting in the Tez Dharkan - flying at speeds which would leave you unable to think, just react out of sheer memory and skill... hearing that, I almost drank myself into a fun frenzied stupor, such was my joy at their acceptance of our plans for Stratus 4.
Last edited by ACE-FLO; 3rd March 2010 at 03:55 PM.
Due to a server glitch(possible reference to the PS3 8001050F Error?),we at Quadteki have been unable to release new data as the whole workforce at Quadteki have been helping solve the glitch.
However,hope is not lost.Some data that is on the servers were on spec sheets were printed out on paper for me to see,so I will be concentrating on the data that I have.
We have decided to made slight changes to the ship design.Due to the ship having a max speed of 1100 kph,the downforce created will "push down"
the ship due to its nose shape.
CEO,Quadteki,
Ernest Desmond Jeremy
Last edited by F.E.I.S.A.R; 4th March 2010 at 01:40 PM.
A.L.T.E.R.N. UPDATE!!! New Development Team
Team Name: Code 194 Systems (C194S)
Province: Bronx, NY
It was a long day in Hell when Assegai changed the field of Handling and in Thrust. It's time that we take control and put them into the museum with their out of date junk!
Pilot #1: Drake Ducane, Age 31
Pilot #2: Twanna Smith, Age 27
It's almost time to bring in a new era, but before that happens, we will take back the US circuits. Assegai and Mirage, you need worry about us, because if you don't, you'll end up in the hospital!
Currently, the information of the team is strictly confidential, but they did leak a few things about the ship they pilot:
1. It is incredibly light and is speedy at takeoff.
2. The ship can handle turns like a pro.
3. It's delicate to impact in particular.
4. Will have an unusual color scheme.
More to follow!
Welcome to A.L.T.E.R.N, Raziel-X007that was pretty cool
unusual colour scheme eh? that's what I'm curious about.
Ace,
Chairman, AirLicker Technologies Enterprising Research Network.![]()
You'll have to wait until Tomorrow.. But here's a preview from HR, the Logo!
http://www.wipeoutzone.com/forum/alb...pictureid=2083
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Last edited by Raziel-X007; 6th March 2010 at 10:05 PM. Reason: Edit
A.L.T.E.R.N ALERT!!!!
New info on the Color Scheme from Code 194 Systems!
New notes exclusive to the company now reveals the color scheme, stats and model of it.
Model: FTXS4600 Prototype (Field Tactical Xtreme Ship)
In a recent test run of the ship, the design is similar to the Assegai fury Upgrades with two major exceptions:
A. The Tri Servo Mk 3 Engines are placed at the points of the ship: One to the left, right and center.
B. The cockpit will be located in the center of the center spirepiece in the FTXS4600 prototype. This makes for an interesting view and top notch turning capabilities.
Also, the left and right spires are shorter in length compared to the center spire (by 33%). The ships design will be opposite of Assegai's latest ship with the cockpit spire sticking out, almost in a trident fashion.
Stats:
Speed: 8.5
It can keep a steady speed and hold its own compared the rest of the ships out today. Though questionable against Icarus and Triakis, it has be tested to keep a decent speed even in the Mag capture fields.
Thrust: 8.0
A backseat needed to be there for it's amazing handling and top-tier speed. The thrust, though up to par with many a ship, is very odd at the moment. It works well when hitting the boost panels and at the start, but for lack of better term, it stalls after hitting a wall and after taking substantial damage (30% and lower).
Handling: 10.0
Superior due to it's very light body, the handling is considered the best in the circuit today and as such is very easy for even new pilots to pick up and drive. It's Auto-Pilot system (when available) makes for one of the most craftiest ships every to his the course.
Shield: 5.0
Where handling is superior, the armor is very delicate. Again, the light material will almost leave the most vital sections of the ship exposed with constant maintenance and a nimble flight program. Three "average" rockets or one plasma will automatically stall the ship with a condition known as System Cmmand Freeze (or SCF).
System Command Freeze is where the ship will stall and become nonfunctional for a few seconds, but has been known to remain in that state for over an hour. Once back online, the ship will not respond to it's pilot controls until 50% or more of the ship's functions is back online.
Color Scheme: The scheme will be black body with Crimson and Azure streaks from the left and right spires. The unusual section is that those colors are trailing the ship when it speeds up.
More to come in the coming days!
A.L.T.E.R.N. Update
Important news will be updated:
- Volcano Hi-Tech has created an exclusive weapon...our mastermind, ACE-FLO, knows all the details;
- Kiwazuka Labs has finally finished their works about its exclusive ship, "Leviatron XL", a serious monster of ship based on the exclusive "Lateral Torsion Physics Engine" and, also, has finally selected the definitive colors of the team;
Very recent new:
- Someone whisper about an entry of the Norwegian Colossus "Novatech", famous for the elimination of third world's debt happened in 2170, into the AG-Racing...only this can be revealed at the moment.
Raziel-X007, welcome on A.L.T.E.R.N., very nice ideas!!!!
C,mon guys, everyone of us knows the recent events, but I want to say: don't destroy your imagination, don't abandon your ideas, Sony can't make this!
Hope and force, for everyone of us!
XpanDrome2097
Thanks... XpanDrome2097!!!
More from C194S tomorrow..
A.L.T.E.R.N UPDATE: Quadteki - "Impressive Technologies"
As mentioned in a previous update, the Quadteki cpu's were plagued with internal server errors, which delayed the production of the teams lateral stability engines. That matter was resolved after a brief meeting at the AirLicker Groups' Prototype Testing Centre. Turned out that F.E.I.S.A.R had some interesting ideas for the lateral stability engines. He wanted to stray away from convention and implement an untested but sound idea. Things were going smoothly until the dataloss affected the progress of the Lateral Stability engines.
That was not long ago, but the data was not all lost. I had a copy of the sensitive data at A.L.T.E.R.N and managed to relay this info over to Ernest in time for the regulatory committee inspections. They went so smoothly, that even I was impressed. This team is a sure fire crowd pleaser, and why not? It's origins are traceable to fine roots, its progress has ensured a rebirth for the Teki-Go scene all around the world. Rumours are circulating that sponsorship offers from multinational companies are on the table, going to the highest bidder. This is something Quadteki knew was going to happen and their constant connection with its' ever growing fanbase has ensured that it will. And it doesn't stop there.
The awareness of this team on a global scale is staggerring. The revenue generated from thei sales of Quadteki merchandise has raised eyebrows. Clever marketing of the Quadteki brand on their part. Ernest and his team are truly a fan fave - we are now good friends and am pleased technologies from Qaudteki have been implemented in Tez Dharkan (see Rocket weps data - A.L.T.E.R.N Red Weapons datacast from last week).
The development team at Quadteki continue on in putting the final tweaks to their Lateral Torsion Physics at this time, and will be ready for final inspection soon.
For now however, I am pleased at the progress they achieved in a relatively short time frame. A true achievement
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A.L.T.E.R.N UPDATE: Volcano Hi-Tech - "Vagrant Logic"
Quite possibly the most loved personality in the FX500, Guilio Galletti has constantly defied convention when it came to his true passion - giving you what you want!Yep, the fans say it all here - and he obeys them. Everyone loves this guy
His company made anything mechanical that his fans wanted, en masse.... but when they asked him to enter the world of Hi-Speed Anti-Grav Combat Racing, and put a team in it, it seemed a little too much to ask from him - that's what I thought. But I was wrong
Guilio has a certain, vagrant logic in his approach to success. Once he gets an idea into his head, he pursues it with almost calculated yet very unconventional methods. And he gets great results.
Our partnership with Guilio Galletti has helped us both to network our contacts together, in the spirit of friendly team rivalry, ensuring that we are constantly discovering new ways to outwit eachother in terms of business and pure old simple fun and games. He is likeable, unconventional, a natural charmer and a great friend and ally in the cut throat world of the FX500.
Though he is despised by governments the world over for his "Lovable Rogue - the govt. can't stop me, it's for thew people" attitude, he rmains a firm favourite for his rather unconventional ways, and his dedication to the people. His way works, he proves it over and over again... now that's some vagrant logic![]()
A.L.T.E.R.N Update!!!!
Code 194 Systems
In recent days, the Tri Servo Mk 3 Engine Output has failed to keep things in check, so to compensate for the recent events, C194S will be conducting more tests at Chengou Projects for more "accurate" results...
Investigations have uncovered that the glitch was not an accidental one. There was a saboteur in the company that came from Sadan Incorporated and he had caused the glitch because his bosses from Sadan told him to as they did not win the bid to build the "Mach One" speed class ship.They failed getting the bid as their proposed ship design was a pitchfork,with the narrow end facing forward.This did not win over the Race Commission as any ramming into the back end of the craft would severely damage the craft,resulting in an instant elimination of the contender.
On a more positive note,we have fully recovered from the damage dealt from Sadan Inc. and are now finalising the ship design,but we are also considering partial usage of the COnnection For Flight INterface or COFFIN of which the pilot/operator is connected to the craft for better reaction times through neural connections. More details will be made known at a later date.
CEO,Quadteki,
Ernest Desmond Jeremy
Last edited by F.E.I.S.A.R; 15th March 2010 at 12:47 AM.